On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would be part of the Microsoft Game Division under the name Bungie Studios. “Halo,” originally planned to be released solely for PC gaming, would become a Xbox exclusive. The greatest exclusive franchise to ever land on the Xbox consoles. Acquiring Bungie would be, financially, a strong decision for Microsoft. The sequel, “Halo 2,” also left a legacy on the video game industry, and made more than $125 million on its release day setting a record in the entertainment industry. “Halo 3” would break that record, earning $170 million on its opening day.
On October 1, 2007, Microsoft and Bungie announced that Bungie was splitting off from its parent and becoming a privately held limited liability company named Bungie LLC. Microsoft would retain a minority stake and continue to partner with Bungie on publishing and marketing both “Halo” and future projects, with the “Halo” intellectual property belonging to Microsoft.