Preview: The Potential of “Unbroken”
“Unbroken” is one of the few 2014 films that hasn’t been seen by any eyes yet. However, it is a film that has had everyone’s attention since it was announced.
“Unbroken” is an adaptation of the non-fiction book titled “Unbroken: A World War II Story of Survival, Resilence, and Redemption,” a title that may have been a tad too long for its feature adaptation. This biography was written by Laura Hillenbrand who retells the story of Louis Zamperini, a former Olympic track star who survived a plane crash, spent 47 days drifting on a raft, and then survived two and a half years as a prisoner of war in several brutal Japanese internment camps.
Wow. Everything about that sounds like an incredible story. Universal Pictures purchased the rights to the book in January 2011, having already acquired the movie rights to Zamperini’s life towards the end of the 1950s. William Nicholson and Richard LaGravenese wrote early drafts for the film, but when Angelina Jolie replaced Francis Lawrence as director, Joel and Ethan Coen rewrote the script.
SideNote: Boardwalk Empire – Devil You Know (As the curtains close)
Spoilers for Season 5, Episode 6 “Devil You Know” follow.
Ever since I started binge-watching Terence Winter’s “Boardwalk Empire” last summer, the show has often left me with mixed feelings. Throughout the series run, there have been a handful of plots and characters that mattered very little in the grand scheme of things.
It’s a show that is far from perfect, but it still has some of the greatest production design and cinematography that I have ever seen in a show. Not to mention the occasional episode, like last season’s finale “Farewell Daddy Blues,” that will leave your jaw on the floor.
“Devil You Know” doesn’t quite pack the same punch, but it felt like an episode where the loose ends are starting to be tied up.
Spoilers after the jump.
Top 20: Movies based on Marvel comics
Comic-book adaptation stock has been on the rise in the film industry for the last five years. Many studios have tried their hand at cashing-in on the phenomenon, but through it all Disney has had it best, re-capturing the mythology of the Marvel universe.
With 3 films currently in production (“Avengers: Age of Ultron,” “Ant-Man,” “The Fantastic Four”) and 9 films announced, we won’t be short of Marvel adaptations any time soon, and we’ll try and keep this list updated. But for now, including past and future Marvel films, here is our top list.
SideNote: “The Imitation Game” vs. “Boyhood”
Last year it was “12 Years a Slave.” If not “12 Years a Slave,” it was “Gravity.” Both films had excellent responses from their respective festival showings which lead them to the top of everyone’s radar.
The things is, we knew and we knew this time in 2012 that “The Artist” was clear to take it. However it took the assistance of various guilds to give both 2013 winner “Argo” and 2011 winner “The King’s Speech” the edge over “Zero Dark Thirty” and “The Social Network.”
Looking at the list of contenders, both of these films can fit the bill.
Gallery: Pac-Man and Ms. Pac-Man
In 1977, 22 year-old Tōru Iwatani started his career with a computer software company called Namco. He had an idea about creating a video game based on the concept of eating. Over the course of 1979 Iwatani and a nine-man team would work on “Pakkuman.” The original Japanese title was inspired by the Japanese onomatopoeic slang phrase “paku-paku taberu” where paku-paku describes the sound of the mouth movement when widely opened and then closed in succession.
Among his team was programmer Shigeo Funaki, a hardware engineer and Toshio Kai who worked on the sound and music. With this game, Iwatani wanted to appeal to a wider audience beyond the typical demographics, primarily women who weren’t often seen in arcades at the time.
At the same time of development, Namco was creating “Rally X,” both “Rally X” and “Pakkuman” were demonstrated at a Tokyo game show. People were head-over-heels for “Rally X,” and many people didn’t have high hopes for this bizarre game about eating dots. Namco launched the game in Japan in 1980, where it received a lukewarm response. “Space Invaders” was the most popular game at the time, and “Pakkuman” wasn’t changing that anytime soon.
Top 10: Upcoming 2014 Films you may have not heard, but should have
Now that all the big summer blockbusters are simmering down, we can begin to settle into the warmth of studios putting their best films on display to garner awards-attention. December is jam-packed this year, and many potentially great movies have yet to even produce a trailer.
What we have put together here is a list of ten films that are either receiving too little advertisement, or no advertisement at all. However, some have been seen at festivals and given strong reviews, and others have a lot of potentially gifted talent both in front of and behind the camera.
So here are our Top 10 Upcoming 2014 Films you may not have heard of, but should of, keep in mind with such little advertisement so close to release, sometimes studios push their films forward into next year, a lot of films on this list could have that happen to them at any given moment.
Analysis: Is “Destiny” a disappointment?
On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would be part of the Microsoft Game Division under the name Bungie Studios. “Halo,” originally planned to be released solely for PC gaming, would become a Xbox exclusive. The greatest exclusive franchise to ever land on the Xbox consoles. Acquiring Bungie would be, financially, a strong decision for Microsoft. The sequel, “Halo 2,” also left a legacy on the video game industry, and made more than $125 million on its release day setting a record in the entertainment industry. “Halo 3″ would break that record, earning $170 million on its opening day.
On October 1, 2007, Microsoft and Bungie announced that Bungie was splitting off from its parent and becoming a privately held limited liability company named Bungie LLC. Microsoft would retain a minority stake and continue to partner with Bungie on publishing and marketing both “Halo” and future projects, with the “Halo” intellectual property belonging to Microsoft.